The Re-emergence of Submergence….
Fun was had installing the not inconsiderable infrastructure for Submergence at Mapping Festival in Geneva - it involved lifting 800kg of false ceiling and electronics 3m into the air. Scroll down for the stop-motion video. The launch was great fun and busy – pics below, video coming soon.
We had great support from the festival, and also spent time with the other installation artists – Sougwen Chung, Nonotak, Sembilan Matahari and Weng Nam Yap. Mapping Festival runs until 12 May – definitely worth a visit.
More images HERE
Video showing the four sections of Submergence, as seen in Oslo recently: “Lanterns”, “Divided Space”, “Swarm” and “Ecstatic”. The piece unfolds over around 20 minutes, gradually increasing in intensity to the climactic ‘Ecstatic’. Three of the four sections are interactive, though perhaps responsive is a more accurate term as the interactions are primarily ambient and based on movement within the space. The piece is meant to be seen from inside (people can walk freely inside the LEDs) or outside, creating an immersive experience as you are completely surrounded by the lights and the movement.
There is also a short video of the setup procedure, showing the install process and giving an idea of how the piece is configured behind the scenes.
Also, there’s a detailed interview about our work by CREATIVE APPLICATIONS NETWORK HERE.
As a contrast to the immersive full experience of Submergence, The Royal Society of New Zealand really wanted a striking lamp to act as a focus for the atrium of their new HQ in Wellington. Though physically very similar to Submergence, the location (several meters up in the air) and the calmer movement of the volumetric visuals we used, gave the end result a very different feel and atmosphere.
And the making of:
And finally, Submergence is the cover feature of Issue 2 of INSTALLATION MAGAZINE, a new digital-only magazine on contemporary art for fruit-branded pervasive technology. The magazine is available HERE.
Is this our pinky-purple period?
Submergence saw its premiere at Oslo’s ROM for Kunst og Arkitektur gallery, and ran from January 17th to Sunday 17th February. The piece received five times the visitors expected at such shows in its four week run. The exhibition received coverage from Norwegian TV station NRK (go in at 3’45″) and Discovery Channel Canada, from Gizmodo, Creators Project, ThisIsColossal, notcot and loads of others – thanks all!
We also have an interview in FastCoDesign – good to get a bit of depth…
The video has been watched some 75,000 times and there have been queues forming outside the gallery.
The gallery was also the venue for the post-symposium event for Oslo LUX. Some 200+ people descended on the gallery which, for the evening only, also showed Semiconductor‘s excellent Heliocentric, and new pieces by Pretty Concrete and One Stunt A Month.
EXHIBITION LAUNCH AT 1900, GALLERI ROM, MARIDALSVEIEN 3, OSLO!!
The video is a sneak peak at Submergence, Squidsoup’s new project on show at Galleri ROM, Oslo, Norway, January 17 – February 17 2013
Submergence explores immersion and interaction within volumetric light based visuals created through 8,064 individual points of light.
Submergenceis a Squidsoup project by Anthony Rowe, Gaz Bushell, Chris Bennewith, Liam Birtles and Ollie Bown
Submergence transforms the ROM gallery space into a Mixed Reality environment where virtual and physical worlds coincide. The result is an immersive walkthrough experience that uses light to alter our perceptions of space and presence.
Imagine walking through a virtual world, where pixels on a screen are replaced by thousands of points of light floating in space. These points of light create environments, atmospheres and movement in physical space. This is Submergence, a new project by digital arts collective Squidsoup. 8,064 points of light suspended in a physical walkthrough space measuring 8m x 4m and 4m high.
Submergence is the culmination of a five year research project exploring interactive media experiences that occupy physical space. It will be on show at ROM for Kunst og Arkitektur, Oslo, Norway, from 17 January to 17 February 2013.
The Submergence exhibition will also feature in Oslo LUX 2013, a one day conference and event taking place in Oslo on 7th February 2013.
Submergence // A Squidsoup by Anthony Rowe, Gaz Bushell, Chris Bennewith, Liam Birtles and Ollie Bown
ROM for Kunst og Arkitektur Maridalsveien 3 N-0178 Oslo Norway
January 17 – February 17 2012
Supported by Arts Council of Norway / Norsk Kulturråd // www.kulturrad.no ROM for Kunst og Arkitektur // www.r-o-m.no Oslo School of Architecture and Design // www.aho.no Oslo Lux // www.oslolux.no
Volume 4,096, a new permanent exhibit by digital arts group Squidsoup, is now on permanent display at the Royal Society New Zealand. The piece is suspended 6m above visitors in the main foyer of RSNZ’s beautiful new Headquarters, and can be seen from three floors within the building, and also outside. There is no escape!
The piece has two modes – day and night. Daytime mode consists of slow moving spheres, reminiscent of the flows of a lava-lamp, designed to complement but not overpower what is a working environment rather than an art gallery. The place turns into more of a gallery space at night, when exuberant multicolour explosions fill the atrium in volumetric splendour. Seen from outside, it is clear there is a fireworks display going on indoors.
Squidsoup have many years experience at building visual installations using three dimensional grids of lights like this to create truly three dimensional visual experiences that occupy physical space, but Volume 4,096 is the first exhibit to use a new hardware system, Ocean of Light 2.
The system is scalable and can be configured in highly flexible configurations. The system is also weather-proof and tough enough to be used within reach of the public and in permanent architectural installations. More details at OceanOfLight.net
High resolution images here.
Photos courtesy Shaun Waugh.
We are currently running trials on the redesigned Ocean of Light II hardware rig; this one has 4,096 LED balls within a 3m cube, commissioned by the Royal Society, New Zealand. The work will soon be suspended 6m in the air in the atrium of the new RSNZ headquarters here in Wellington, but is currently running offsite at Massey University for tests and experiments.
We ran the first few volumetric tests to assess the effectiveness of the rig. Not sure if it’s the delirium of jetlag or whether the new hardware truly is vastly superior, but the effect is highly mesmerising, and the volumetric qualities significantly clearer than before.
The rig’s bigger sister will also be shown in January in Oslo. Further details on the Ocean of Light project at oceanoflight.net
We’re delighted to announce that two Squidsoup projects will be shown at Scopitone this year, in Nantes (Brittany, France) from 12-16 October 2011: Scapes and Glowing Pathfinder Bugs. We are also doing a talk. Scapes was last shown in February in London in our solo show at Tenderpixel gallery. The piece uses the Ocean of Light 3D LED grid to create evanescent landscapes that occupy physical space and are generated using real-time sound analysis as source material. Dynamic volumetric sculptures and environments made from light.
We are planning to show a new version of Glowing Pathfinder Bugs that uses the Microsoft Kinect controller to analyse the surface of the sandpit, allowing the bugs to be acutely aware of the topography of the sand around them. This new version of Bugs has been developed using openFrameworks and their open source ofxKinect library. Respect to all involved at oF for such a great initiative, and also to Chris O’Shea for his help in the early stages of development.
Scapes is on show at TENDERPIXEL GALLERY, 10 CECIL COURT, LEICESTER SQUARE, LONDON until 5 MARCH 2011 – please do go and see it. Details and opening times HERE
Scapes is a dynamic and responsive light sculpture in five movements by digital arts group Squidsoup. Each movement is a different take on the combination of realtime sound analysis with volumetric visualisations – creating visuals that occupy physical 3D space purely out of sound. Slow moving dynamic light sculptures evolve from Alexander Rishaug‘s mesmerising ambient soundscapes to evoke an abstract world where time has no meaning.
Promo video here: vimeo.com/15400810 Documentary video coming soon.
More information here: www.tenderpixel.com/squidsoup.html
Design Week :: GlobalNewsBox :: WhatWhereWhen :: Aesthetica