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art, research and play in creative interaction design

Glowing Pathfinder Bugs at onedotzero

Glowing Pathfinder Bugs will be shown at this year’s onedotzero’s adventures in motion festival at London’s BFI, as part of onedotzero_sprites.

Note Bugs is shown on SATURDAY 12th and SUNDAY 13th September only.

Here’s a reminder of what Glowing Pathfinder Bugs is about:

And here’s a link to some more information

Glowing Pathfinder Bugs is a Portable Pixel Playground commission by Folly

Tilty Snake on Monome

Trial using the accelerometer in a Monome 64 to create a new interface for the old mobile phone game Snake. Works out to be very tactile, intuitive, responsive and quite fun. First posted March 2008.

Snake is a bit of an old favourite – we did this 3D version a few years back…