s q u i d s o u p . o r g

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art, research, play and immersive experience

Scapes – images from Tenderpixel gallery

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Scapes is on show at TENDERPIXEL GALLERY, 10 CECIL COURT, LEICESTER SQUARE, LONDON until 5 MARCH 2011 – please do go and see it. Details and opening times HERE

Scapes is a dynamic and responsive light sculpture in five movements by digital arts group Squidsoup. Each movement is a different take on the combination of realtime sound analysis with volumetric visualisations – creating visuals that occupy physical 3D space purely out of sound. Slow moving dynamic light sculptures evolve from Alexander Rishaug‘s mesmerising ambient soundscapes to evoke an abstract world where time has no meaning.

Promo video here: vimeo.com/15400810 Documentary video coming soon.

More information here: www.tenderpixel.com/squidsoup.html

Selected coverage:
Design Week ::  GlobalNewsBox ::  WhatWhereWhen ::  Aesthetica

Bains Numeriques and more…

We had an enjoyable and interesting time at Enghien-les-Bains for the Bains Numeriques festival, where we showed three versions of Ghosts, and new piece Discontinuum.  Many thanks to Emmanuel, Celine and all at body>data>space.

Diiscontinuum at Eglise St Joseph

Discontinuum was part re-developed in situ, as the piece was positioned inside the church of St Joseph, and we felt it needed to reflect on and respond to the space more.  Live footage from a hidden webcam was mixed with static imagery taken from the stained glass windows in the church; the brilliant colours of the stained glass becoming reproduced within the NOVA cube.  More documentation soon…

discontinuum

In addition to the usual festival goers, we had a lot of interest from the church-going community – rare access to a completely different audience, whose responses were surprisingly positive (at least once the fact that the piece was a reflection on the place was understood).

Discontinuum has become an evocation of place as well as an exploration of the visual possibilities of extruding live imagery through space and across time.  ETH Zurich (Swiss Federal Institute of Technology)/horao GmbH (who designed and built the NOVA)  are planning to show a version of Discontinuum in Zurich; evoking another place (or idea) will be an interesting development for the project.

Ghosts worked well inside the Mediatheque George Sand, using a tryptich of plasma screens to good effect, the three screens in various states of legibility, and reacting immediately and simultaneously to text input.

ghosts tryptich at enghien

On other fronts, preparations are underway for ISEA 2009.  The exhibition starts on 7th August at Ormeau Baths Gallery in Belfast, and runs through to the end of the ISEA conference on 30th August.  The Stealth project should be running throughout.

Also looks like we’ll be showing Glowing Pathfinder Bugs at the onedotzero festival (South Bank, London) in September – if you have a design week subscription see this from the mouth of the man himself 🙂

Stealth – Under the Radar (visualised in NOVA space)

Our latest project, a collaboration with ETH Zurich and horao GmbH and featuring their wonderful NOVA 3D LED grid, will be premiered at the French Connection Friday Late at the V&A museum in London on 31 October 2008.

Planes, missiles and other hardware that deflect or otherwise avoid radar detection were key in the race for world supremacy. Detection avoidance, or stealth technology, was one of many ‘developments’ to emerge from the Cold War.

In the Stealth project, two grids of triggers target and launch missiles across an abstracted 3D space at each other, attempting to avoid radar detection and annihilate the opposition.

However, in contrast to the Mutually Assured Destruction madness of the arms race, the piece acts as a collaborative spatial musical instrument – each ‘missile’ emits sounds based on its relative position and the conditions it encounters along its trajectory.

The Stealth Project developed from research into the creative possibilities of volumetric, or 3D, visualisation techniques. Recent Squidsoup experiments using a Baby NOVA (the physical centrepiece of this project) suggested that this kind of three-dimensional light grid has considerable potential for abstract gaming applications.

Full press release here: stealth-text-final

NOVA links: 1 2 3

The piece also uses 2x Monome 64 devices as control interfaces. These are handmade, beautiful and sustainably built.