About us

Squidsoup is a UK-based international group of artists, researchers, technologists and designers working with digital and interactive media experiences. Our work combines physical and dynamic digital spaces with novel and intuitive forms of interaction to produce immersive, responsive and beguiling experiences.

We have exhibited across the globe at a broad range of events and locations, including Canary Wharf (2017, 2019), Salisbury Cathedral (2015, 2018), Burning Man (2018), Royal Botanical Gardens at Kew (2015, 2016, 2018), Sydney Opera House (2016), SIGGRAPH (USA 2001, 2010, 2016), Usina del Arte (Buenos Aires 2016), Wales Millenium Centre (2016), Adelaide Festival (Aus 2015), Visual Art Week (MEX 2015), Mapping Festival (CH 2013), TIFF (CA 2013), Sundance (USA 2011), Scopitone (FR 2011), Ars Electronica Festival and Museum (AU 2010), Glastonbury Music Festival (UK 2010), Kinetica Art Fair (UK 2010), , ISEA (JP 2002 and NI 2009), and Late at TATE Britain (UK 2006, 2007).

We also worked with Four Tet on a series of live concerts, including Alexandra Palace (UK, 2019), London, LA, New York and Sydney Opera House (2015-8).

Grants, project commissions and collaborations from (among others): Burning Man Arts (2019), Scottsdale Arts (2019), Innovate UK (2018-9 with University of Plymouth), SWCTN (2018,19 with UWE), Salisbury Cathedral (2015,18), Quays Culture (2014), Pervasive Media Studios (2012), Arts Council Norway (2012), Royal Society of New Zealand (2012), KORO (Public Art Norway – 2012), Royal Shakespeare Company (2010,12), Technology Strategy Board (2008, 2009), Arts Council England (2003,5), NESTA Futurelab (2002-7), Cornerhouse (2003) and Watershed Media Centre (2002,4,5,14).

Recognition includes include Prix Ars Electronica (Honorary Mention 2017), Aesthetica Prize (Finalist 2015), Lumen Prize (Finalist, 2015), Core77 Design Awards (Professional Notable Honoree 2013), Architecture Now Interior Awards (Finalist 2013), Prix File Lux (Honorary Mention 2010), a BAFTA nomination (2002) and an International EMMA (2000).

Squidsoup’s work can be experienced online at www.squidsoup.org, and in shared spaces, physical and virtual installations, games and software tools.

Squidsoup Members

Squidsoup is an open group of collaborators, whose main members are: 

Anthony Rowe

Anthony has around 20 years experience in digital media art and interaction design; as an artist, designer, teacher and researcher. He was Research Fellow at the Oslo School of Architecture and Design (AHO) until late 2015, and has a PhD on ‘Immersion in Mixed Reality Space’, largely based on the work of Squidsoup. Prior to this he was Associate Professor, Interaction Design at AHO (2009-2012).
Anthony founded Squidsoup in 1997. He is also a founder of LUX, an international series of seminars and exhibitions exploring the rich creative intersections of light, space and interaction.
In a former existence, Anthony sailed single-handed across the Atlantic (1988).

Liam Birtles

Liam is an artist, lecturer and researcher with 20 years experience in creative practice and digital technology. He is currently Senior Lecturer at Bournemouth University.
In 1995 Liam gained an MSc in 3D computer graphics from Teesside University and then became a Research Assistant working with designers using low-end virtual reality at Coventry University.
Liam joined Squidsoup in 2007. His current research concerns include haptic interaction; the role form plays in collaboration and autonomous agents and physical narrative space.

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