Squidsoup is a UK-based international group of artists, researchers, technologists and designers working with digital and interactive media experiences. Our work combines physical and dynamic digital spaces with novel and intuitive forms of interaction to produce immersive, responsive and beguiling experiences.
We have exhibited across the globe at a broad range of events and locations, including Canary Wharf (2017, 2019), Salisbury Cathedral (2015, 2018), Burning Man (2018), Royal Botanical Gardens at Kew (2015, 2016, 2018), Sydney Opera House (2016), SIGGRAPH (USA 2001, 2010, 2016), Usina del Arte (Buenos Aires 2016), Wales Millenium Centre (2016), Adelaide Festival (Aus 2015), Visual Art Week (MEX 2015), Mapping Festival (CH 2013), TIFF (CA 2013), Sundance (USA 2011), Scopitone (FR 2011), Ars Electronica Festival and Museum (AU 2010), Glastonbury Music Festival (UK 2010), Kinetica Art Fair (UK 2010), , ISEA (JP 2002 and NI 2009), and Late at TATE Britain (UK 2006, 2007).
We also worked with Four Tet on a series of live concerts, including Alexandra Palace (UK, 2019), London, LA, New York and Sydney Opera House (2015-8).
Grants, project commissions and collaborations from (among others): Burning Man Arts (2019), Scottsdale Arts (2019), Innovate UK (2018-9 with University of Plymouth), SWCTN (2018,19 with UWE), Salisbury Cathedral (2015,18), Quays Culture (2014), Pervasive Media Studios (2012), Arts Council Norway (2012), Royal Society of New Zealand (2012), KORO (Public Art Norway – 2012), Royal Shakespeare Company (2010,12), Technology Strategy Board (2008, 2009), Arts Council England (2003,5), NESTA Futurelab (2002-7), Cornerhouse (2003) and Watershed Media Centre (2002,4,5,14).
Recognition includes include Prix Ars Electronica (Honorary Mention 2017), Aesthetica Prize (Finalist 2015), Lumen Prize (Finalist, 2015), Core77 Design Awards (Professional Notable Honoree 2013), Architecture Now Interior Awards (Finalist 2013), Prix File Lux (Honorary Mention 2010), a BAFTA nomination (2002) and an International EMMA (2000).
Squidsoup’s work can be experienced online at www.squidsoup.org, and in shared spaces, physical and virtual installations, games and software tools.
Squidsoup is an open group of collaborators, whose main members are: